Doritos & Cheetos

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What I Did
Packaging, retail displays, mobile games, entertainment partnerships. I art directed and designed the work.
Client

Doritos

Role

Senior Art Director

Date

6.1.2019

Service

Integrated Campaigns · Packaging · Retail & Shopper · Digital Product Design · Entertainment Partnerships · Team Leadership

Overview

Two years, seven programs, one recurring move: make the package the way in.

The role

I led integrated creative across packaging, in-store, digital UX and UI, production, and experiential, mentoring junior art directors and working across strategy, media, account, production, and client.

I led all design and art direction on the digital products in this section: roughly 35 screens across four consumer platforms, plus the in-store systems that fed them.
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Partnerships that change the product

A brand partnership usually means putting a logo on a bag. These three tried to do something to the product itself.
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Jurassic World

A chip is not a collectible. A twelve-inch chip housed like a movie prop, in a case built to match the film's own prop cases, is.

The packaging borrowed the property's language rather than stamping a logo on it. The associated digital experience generated 350,000+ game plays.

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Spider-Man: Far From Home

Far From Home is about a hero traveling in disguise. So the bag went incognito, wearing the suit: red, web texture, the black spider mark centered. The surrounding product read as a European school trip, right down to the passport and the country pins.

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Madden 19

A promotional platform built on a bag-code mechanic. Buy a marked bag, enter the code, play for Madden prizes and a Super Bowl trip.

Nineteen screens, including three distinct lose states. Designing failure is the unglamorous half of product design and it is where most promotional platforms fall apart.

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Turning packages into platforms

The Madden bag code was not a one-off. It was the same move four different ways.

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Blaze

A mobile game with tunnel-perspective gameplay, streak and hit counters, and a three-panel onboarding that teaches the whole thing without a paragraph of text. The results screen converts a score into a sweepstakes entry behind a register prompt. Play becomes data capture.
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Cheesy Good Fortunes

A Halloween program built on fortune telling, with Chester Cheetah as a vampire fortune teller.

The front of the bag sells the idea. The back does the work: a URL, a share of $50K, and a Snapcode that brought Chester to life in Snapchat. AR on a CPG package in 2018.

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Win What You See

Find an unusual shape in your bag, photograph it, win a share of $100K in prizes inspired by your shape.

No additional purchase. It generates user content automatically. And it turned something people were already doing informally into the entry mechanic. A weekly winner carousel gave it a reason to come back.

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Four products, one thesis: the package is the top of the funnel. Bag code, score-to-entry, Snapcode, photograph your chip. Different mechanics, same conversion.

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Culture

Spark the Beat

Doritos with Complex and Lil Baby, built around a $100,000 prize pool. A competition with real stakes rather than a branded playlist.

The campaign music reached #15 on the Billboard chart, which almost no branded music content does.

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Let's talk

Looking for a creative leader who can connect brand, business, and experience?

I am open to senior creative and marketing leadership roles, full time or contract.
Contact me
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